blackhawk 0 Report post Posted May 17, 2005 ........and paragraghs, lol. The Particle Cannon isn't in AAOW. Share this post Link to post Share on other sites
EvilViking 0 Report post Posted May 17, 2005 wow and they say aow direct actions unrealistic Warning: Act of War: Direct Action fanboy detected. :ph34r: Share this post Link to post Share on other sites
USAF05 0 Report post Posted May 17, 2005 (edited) WOW! Great job guys, im really impressed. My friend first saw v 1.1 and he said he hated it. But now hes seen the progress youve guys have been making and he said....wow, not bad at all! One problem i foresee, however. Will the infantry behind the bunker be 100% vulnerable to missile fire (such as those damn scorpions)? ? ? ? Other than that I'd say team AAOW has surpassed themselves beyond the point that requires congratulations. Great Job Guys! :lol: oh yah and for usafirewarrior.....it doesnt require cranes to move that stuff. Actually you you could move it with a dozer. I know cause my 3rd cousin in spain drives CAT dozers and helps do road work in central spain. im pretty sure americans can do the same. Besides it seems totally logical to have concrete barriers when your main source of construction IS A DOZER!!! Anywho...no hard feelings , just thought u should know that. :blink: Edited May 17, 2005 by USAF05 Share this post Link to post Share on other sites
ytpconquer 0 Report post Posted May 17, 2005 those are the K-rails that are in the middle of the freeway. I know they way a few tons each because they aren't supposed to move if a car hits them but I think a dozer may be able to move them. Infantry alone, however would have trouble moving them. Share this post Link to post Share on other sites
Rishon 0 Report post Posted May 17, 2005 (edited) Ah, I think our young friend here has yet to be introduced to the comma and fullstop... He needs to be introduced to the whole idea of grammar. Edited May 17, 2005 by Rishon Share this post Link to post Share on other sites
Ty2 0 Report post Posted May 18, 2005 i reckon it would be pretty cool if you could change the vehicle in the site, then you could suit it to all kinds of defensive situations...imagine having an MLRS in there Share this post Link to post Share on other sites
USAF05 0 Report post Posted May 18, 2005 wow, that be pretty crazy. Share this post Link to post Share on other sites
EvilViking 0 Report post Posted May 18, 2005 Iraq's "Netting Site" does that, so, the Checkpoint will not. :) Share this post Link to post Share on other sites
USAF05 0 Report post Posted May 18, 2005 Hey Evil? What will the netting site look like? A lot like the vanilla stinger site? Or perhaps the Infantry bunker from 1.1? Cmon give us some mind candy. <_< Share this post Link to post Share on other sites
Ty2 0 Report post Posted May 20, 2005 o ok, also for the checkpoint whats the deal with... 1. Scorpion Rockets 2. Snipers 3. Power (its none right?) 4. how does it compare to vanillas firebase in terms of strength etc... Share this post Link to post Share on other sites
Jackseno 0 Report post Posted May 20, 2005 urr... with the paladin, (just my opinion) that thing needs to seriously be more powerful! i dont even think about buying it on account of: -hardly a scratch to buildings -cant hit moving targets My idea's for improvment: -make blast damage equivelent to nuke cannon -stick a machine gun on there (dose the machine gun upgrade work for it?!) If anyone agree's please say, and if any1 thinks i shud just shutup then...say...so.... Share this post Link to post Share on other sites
Ty2 0 Report post Posted May 21, 2005 it doesnt touch buildings? isnt that whats its for? Share this post Link to post Share on other sites
Paladin327 0 Report post Posted May 21, 2005 c'mon viking, please make it so you can change the vehicle, in real life, you arent locked into a vehicle in a CP, i would like to put avengers in one so if the power goes down, i can still hit planes. please. The us Defence is weak compared to the other factions Share this post Link to post Share on other sites
Ty2 0 Report post Posted May 22, 2005 hes got a point, this mod is based on realism Share this post Link to post Share on other sites
Godwin 0 Report post Posted May 23, 2005 It is?! *horror* Share this post Link to post Share on other sites
Ty2 0 Report post Posted May 24, 2005 (edited) well i reckon it is? its really good!......what was it supposed to be based on? i think its a acts as a link between todays technology and the tech of cnc generals Edited May 24, 2005 by Ty2 Share this post Link to post Share on other sites
Paladin327 0 Report post Posted June 20, 2005 Sorry for the late bump, but, what happened to talk about having the marine hold his rifle like the rebel? Share this post Link to post Share on other sites
Godwin 0 Report post Posted June 20, 2005 he already does? Share this post Link to post Share on other sites
EvilViking 0 Report post Posted June 20, 2005 The Marine's animations are the "Col. Burton" ones. :) Share this post Link to post Share on other sites