Teron 0 Report post Posted July 7, 2005 After installing YR back to the machine again, I decided to check what's happened to AR2. Quite a pleasant surprise, the new graphics look awesome :D The game also doesn't crash as often as the old one did. One thing is still bugging me: The lack of tech-trees. At least in my case these are of immense help in realizing what the side is like, and how to build a base. With the more traditional-RA2 Nemesis this is not a problem that large, but it is with Genesis. Could someone who knows the game well be bothered to write the Tech Trees for both sides, if just for this newbie? Share this post Link to post Share on other sites
RedFox34 0 Report post Posted July 7, 2005 (edited) I'll get you a Gen one in a bit, for the Nem one, it's not all that hard to figure out really. EDIT: Here: http://atw.strategy-x.com/downloads/ar2tech.txt 2NDEDIT: Added Airbase prerequisite for Bomb Run and Airshift. Someone please correct me if I've made an error somewhere. Edited July 7, 2005 by RedFox34 Share this post Link to post Share on other sites
Teron 0 Report post Posted July 7, 2005 Excellent, precisely what I was looking for :D They should put these things in the manual... Share this post Link to post Share on other sites
tmapm 0 Report post Posted July 29, 2005 I may work on getting this in the manual ;) Share this post Link to post Share on other sites
tmapm 0 Report post Posted August 1, 2005 Update: I have added this into the manual as well as the unit hierarcy :) Share this post Link to post Share on other sites