EvilViking 0 Report post Posted January 5, 2006 Happy New Year everyone! Yes, this "Christmas update" is a bit late. I'm afraid that evil thing known to some as "real life" is taking over, haha. For those of you who have been emailing me, I'm going to get back to you as soon I can, thank you for your patience! Today we have a render of the Iraqi Prison: Prison Prisons, Execution Centers, and Torture Chambers are an integral part in Iraqi psychological operations. Prisons allow for the capture and storage of enemy prisoners of war. These prisoners have a cash value that can be used but also have other values as well. POWs can be stored here. Images of the POWs can be broadcasted to Iraqi troopers to give a healing propaganda boost. The prison also generates prisoners in the form of Iraqi dissenters. POW Trucks can be built at the Prison. And now, onto the screenshots. Some of this update's screenshots were taken on the excellent map "Jungle Canyon", by the G.o.a.T. While this map won't be included with An Act of War, you can get it now from CnCDen! It's one of my personal favorites, hehe. http://www.cncden.com/ Remember, if you have any experience with texturing (skinning), mapping, scripting, 2D art (such as logos/load screens), etc, please send a sample of your work to EvilViking@gmail.com ! Viking out. Share this post Link to post Share on other sites
BIG D RETURNS 0 Report post Posted January 5, 2006 great looking prison a good mod forming \o/ Share this post Link to post Share on other sites
Jackseno 0 Report post Posted January 5, 2006 Cool! i know askers get sent to that island but ive already been so: the 2.0 will be out before 2007 right? Share this post Link to post Share on other sites
pinbag 0 Report post Posted January 6, 2006 :D thumbs upp it looks great guys. Share this post Link to post Share on other sites
Panzerteen 0 Report post Posted January 6, 2006 (edited) Sweet-lookin' tanks. Is the Arena system functional in game? Edited January 6, 2006 by Panzerteen Share this post Link to post Share on other sites
Logan Hartke 0 Report post Posted January 6, 2006 Ah, Panzerteen. So you are alive. Logan Hartke Share this post Link to post Share on other sites
BlackHawk90 0 Report post Posted January 6, 2006 (edited) looks beyatafool oh and im taking your word on that map im getting it now ;) (oh and have u and medic been following the Energy mod or is it just medicdude? saw his replys at the moddb thing) Edited January 6, 2006 by BlackHawk90 Share this post Link to post Share on other sites
Panzerteen 0 Report post Posted January 6, 2006 (edited) Ah, Panzerteen. So you are alive. Logan Hartke I HAVE been a little busy with school, kinda forgot about DS. Why, missed me? Edited January 6, 2006 by Panzerteen Share this post Link to post Share on other sites
medicdude 0 Report post Posted January 6, 2006 Energy mod died a long time ago, eh... Even I missed you, Panzer :) Share this post Link to post Share on other sites
Goblin 0 Report post Posted January 7, 2006 That prison really reminded me to Conflict: Desert storm when i first looked at it. Looks pwnage Share this post Link to post Share on other sites
the G.o.a.T 0 Report post Posted January 7, 2006 Thanks for the credit :) It nice to see my maps used :) Keep up the good work. Regards, the G.o.a.T Share this post Link to post Share on other sites
Jackseno 0 Report post Posted January 7, 2006 (edited) Looks amazing...the bricks are good... B) Edited January 11, 2006 by Jackseno Share this post Link to post Share on other sites
BlackHawk90 0 Report post Posted January 8, 2006 i have a map where there r POW trucks on it? is that from some other mods? ill post the map if i can remember wat its called ;) Share this post Link to post Share on other sites
Goblin 0 Report post Posted January 8, 2006 i have a map where there r POW trucks on it? is that from some other mods? ill post the map if i can remember wat its called ;) The american POW truck's model can still be found in the worldbuilder, but its just sitting there doing nothing unless someone mods it. EA's first good idea with generals was scrapping the POW capturing system imo. Share this post Link to post Share on other sites
Jackseno 0 Report post Posted January 11, 2006 will thr torture chamber be a different building? or will the prison be assumed to just have it in there... also, is it garrisonable? and lasty, will dessenters be better than the average Iraqi infantry? i mean it does seem alot of work capturing a POW and wasting good inteligence or cash to have a unit that is weaker than your average troop? Share this post Link to post Share on other sites
BlackHawk90 0 Report post Posted January 12, 2006 The pic of the POW truck looks like something off c&c gold or ra1... And yes jack there should be a special unit cause all the other guys would be like! AAAA INFEDAL! and then he would die on the spot! And also i was thinking for an idea like when you capture say 5 pow's it shows a certain part of there base/area/stealth unit/heat stealth unit and as u add more that the area grows? or more cash flow or upgrades for more bad torture so it increases money flow or something Share this post Link to post Share on other sites
Jackseno 0 Report post Posted January 12, 2006 heh, I can picture it now. "upgrade to water torcher: $500" and next to it: "create desenter: 1 POW + $100. " (hey! another psp post!) Share this post Link to post Share on other sites
EvilViking 0 Report post Posted January 12, 2006 Dissenters will be Iraqi citizens who dissagree with their government's policies or actions. You'll be able to "round them up" by buying them at the Prison, then incarcerating them in your Prison for funds. Share this post Link to post Share on other sites
Goblin 0 Report post Posted January 12, 2006 How many city fights will there be? I love fighting my self through a map building by building. Share this post Link to post Share on other sites
EvilViking 0 Report post Posted January 13, 2006 There will be some very nice city multiplayer maps, and of course, the first USA mission is set in Los Angeles. Share this post Link to post Share on other sites
BlackHawk90 0 Report post Posted January 13, 2006 madness! is that gunna be like the first china mission? in Generals kinda? Share this post Link to post Share on other sites
Paladin327 0 Report post Posted January 14, 2006 say some of your soldiers were captured, will there be any way to launch an attack to rescue the prisioners? Share this post Link to post Share on other sites
EvilViking 0 Report post Posted January 14, 2006 It depends on how the code works out, we'll see. :ph34r: Share this post Link to post Share on other sites
BlackHawk90 0 Report post Posted January 15, 2006 thats great... im kinda confused does that mean that u type coding in and see wat it comes up with? Share this post Link to post Share on other sites
EvilViking 0 Report post Posted January 15, 2006 No, SAGE only allows certain code combinations. We'll see what we can do. Share this post Link to post Share on other sites