Nemoricus 0 Report post Posted October 27, 2006 Shame, no new units. I'm personally for more looks at the revamped manual and graphics, if you've got any. Share this post Link to post Share on other sites
tmapm 0 Report post Posted October 27, 2006 The old units will play like new units because Vinifera7 is rebalancing them. Also, we've made various enhancements to the gameplay that I think you'll find most pleasing. Maybe if you like, and i'm bored, i'll create a huge image preview of one of the new AR2 maps that you'll get to duke it out on. Maybe. Share this post Link to post Share on other sites
Nemoricus 0 Report post Posted October 27, 2006 (edited) You'd include the minimap image, I'd hope. I'm all for teasers, I want to see little bits to keep my interest. (Of course, I'd still be interested even if you don't) Edited October 27, 2006 by Nemoricus Share this post Link to post Share on other sites
Vinifera7 0 Report post Posted October 28, 2006 Muahaha! You're under our control! Share this post Link to post Share on other sites
tmapm 0 Report post Posted October 28, 2006 When i show map previews I show something like this... and no, this isn't an ar2 map or anything that i know of. I just randomly searched my comp for an example. Share this post Link to post Share on other sites
IconOfEvi 0 Report post Posted October 28, 2006 HEY!! That looks familiar (...think back a bit ;))... Share this post Link to post Share on other sites
Vinifera7 0 Report post Posted October 29, 2006 That looks like an oldER AR2 map that never made it. Share this post Link to post Share on other sites
Nemoricus 0 Report post Posted October 29, 2006 With tweaking, it might be an AR2 map. I like it. Share this post Link to post Share on other sites
Spikey00 0 Report post Posted October 30, 2006 The map looks quite cramped. Share this post Link to post Share on other sites
tmapm 0 Report post Posted October 31, 2006 It isn't a real map. (Yes Icon, I figured out what it was from.) Share this post Link to post Share on other sites
IconOfEvi 0 Report post Posted November 2, 2006 On good news, I have Windows Vista installed now, not Linux Fedora Core, so I can now defenitley MAP MAKE :D...I hope... Share this post Link to post Share on other sites
Spikey00 0 Report post Posted November 8, 2006 How is Vista? I saw it before, but does it save more processing? Or does it create more lag? Share this post Link to post Share on other sites
IconOfEvi 0 Report post Posted November 9, 2006 Harder on the compy...and I got tired of it (it was a RC) so I put Fedora Core 6 on. Share this post Link to post Share on other sites
Spikey00 0 Report post Posted November 18, 2006 Harder on the compy...and I got tired of it (it was a RC) so I put Fedora Core 6 on. Ahh, I see. But, does it do everything that Windows XP does? Program compatability? Better desktop graphics? Does it change the BIOS? Will it install successfully on any Windows system? Is it secure? Safe from viruses? How much harder? Will all the programs already on the Windows XP system be safely integrated into Vista? Share this post Link to post Share on other sites
RedFox34 0 Report post Posted November 18, 2006 Will it toast my bread to that perfect crisp? Share this post Link to post Share on other sites
Spikey00 0 Report post Posted November 23, 2006 Hopefully. :P Share this post Link to post Share on other sites
Magus15690 0 Report post Posted December 16, 2006 (edited) I JUST GOT MY YR DISC BACK!!! Yippee! Oooh, I just can't wait to play this mod again. And my other favorite mod been updated since I last looked at it, too. MUST PLAY NOW! OR SOON! Edited December 16, 2006 by Magus15690 Share this post Link to post Share on other sites
gaza678 0 Report post Posted January 14, 2007 the mod looks good from what i looked at im downloading it now...cant wait to play it XD Share this post Link to post Share on other sites
TopazFreno 0 Report post Posted January 15, 2007 Yeah, it's great to see that it's still being worked on. :D I'll have to crack out the old discs and see what I can do. Share this post Link to post Share on other sites
IconOfEvi 0 Report post Posted January 15, 2007 My my it'll be so great when we can get 6.0 out...sigh...but hey its great people are still interested in 5.0 :)! Share this post Link to post Share on other sites
gaza678 0 Report post Posted January 18, 2007 i love it! genisis is a little hard at first but it is really good Share this post Link to post Share on other sites
Nemoricus 0 Report post Posted January 25, 2007 Anything new you'd like to share with us? I'm still looking forward to 6.0. :) Share this post Link to post Share on other sites
tmapm 0 Report post Posted February 1, 2007 Well I just got back from my trip. I did complete a new AR2 map (minimap found 1 topic below) and I've written a few unit voice lines, but nothing more from my side of things. Share this post Link to post Share on other sites
Spikey00 0 Report post Posted February 19, 2007 Oooo Voice lines. :) Besides that, how was your trip? Share this post Link to post Share on other sites
philcha 0 Report post Posted May 12, 2007 The Version 5.0 damage system has a lot of flaws and is biased in favor of Nemesis with insanely overpowered Apocalypse tanks. I haven't found Apocalypse tanks such a worry, playing against the AI. Genesis Enforcers loaded with Shiners do a good job on Apocs provided you meet them more than halfway from your base - both the Enforcers and the Shiners deployed inside them out-range Apocs, so you hit and run against them (of course a slug-out is suicide). I've done this on maps which are too poor to fund more high-tech approaches or too small to allow the time for high tech. I find Catastrophes more of a problem - they have lower firepower but excellent range. Fortunately for me on small / poor maps the AI builds Apocs and rushes with them without long-range support from Catastrophes or even Quads (it's usually wasted its Quads in a premature rush earlier). IMO the biggest problems in 5.0 (apart from Internal Errors) are: * Armageddon is too powerful. * The 100% cost penalty for Genesis' factory units if a Venagenium is present. So I scrap the Venagenium as soon my Airbase is built and then I go for a big fleet of Ravens (which slaughter tank groups and only have trouble against massed Quads, since the Sentinel AA units are so slow the Ravens just go round and hit Nemesis from the other side). Share this post Link to post Share on other sites