Neo 0 Report post Posted August 30, 2007 (edited) Just to let you know that Korona and I are preparing special Germans missions available with the 2.7 release. A serie of 8 or 9 campaigns/operations will be available and will get trough some of the important battles from 1940 to 1944. 1940: The Battle of France (Mission:conquer Holland, Belgium and France) *Completed 1941: Operation Barbarossa (Mission:conquer Western Russia) * Completed 1941: The Battle of Moscow (Mission:Stop Soviet counter attack near Moscow) *Completed 1942: Operation Blue (Mission:take control of the southern Russian steppes into the Caucasus and capture some obectives) 1942: Operation Winter Storm (Mission: rescue the 6th Army trapped in Stalingrad) *Completed 1943: The Battle of Kursk (Mission: defeat the Soviet armies in the Kursk area.) *Completed 1943: The second Battle of Stalingrad (Mission: retake Stalingrad) 1944: The Battle of Leningrad (Mission: capture the city of Leningrad) *On progress 1944: The second Battle of Moscow (Mission: capture the city of Moscow) 1944: Operation Sealion 1944 (Mission: invasion of England) *On progress Up to now 5 missions are completed...stay tuned :ph34r: Edited September 4, 2007 by Neo Share this post Link to post Share on other sites
JokersAce 0 Report post Posted August 30, 2007 Guess now we know what Neo has been doing in his underground bunker.... :P Share this post Link to post Share on other sites
Neo 0 Report post Posted August 30, 2007 Oh and btw, these type of missions are very particular....the most important thing now is less "micromanagement" than "macromanagement"... :P Share this post Link to post Share on other sites
Feuersturm 0 Report post Posted August 30, 2007 Well, Neo, I hope you get help from texturing. Your game deisgns are freaking awesome, but beauty skills slightly lacking (from the last map I saw of yours anyway that is). Look forward to seeing these new missions. Im currently working on a pair of maps with Rap. To drop a few hints, we are making a 6 player ffa map, and Im currently designing a 2vs2 Normandy map, where allies will get the chance to take the beaches, push to Caen and beyond, or play as the Axis and push the allies into the sea :P. We shall see if the Feuer - Rap mapping team will fail horribly or produce some exciting new maps. Share this post Link to post Share on other sites
Korona 0 Report post Posted August 31, 2007 These maps are too massive for complicated mapping and texturing Share this post Link to post Share on other sites
DrShrinker 0 Report post Posted August 31, 2007 You can't make them too fancy or they won't run. Neo knows what he is doing. Share this post Link to post Share on other sites
Comrade Raptorkov 0 Report post Posted August 31, 2007 (edited) To drop more hints about our FFA, The white numbers are players towns, Black dots are player starting positions. The initial map layout was done by fire, I arranged town position and play start. As well as added some substance to the terrain. It's fire's turn once again. He will select a seires of buildings and put them near town posistions after which I will arrange them. Map size will stay classified for now. It will also feature something special, let's just say you won't have to yell at people who choose white. Edited August 31, 2007 by Derelict_forum_noob Share this post Link to post Share on other sites
From Norway 0 Report post Posted August 31, 2007 I can't wait. This is great news.:) Share this post Link to post Share on other sites
Feuersturm 0 Report post Posted September 2, 2007 The initial map layout was done by fire, I arranged town position and play start. As well as added some substance to the terrain. It's fire's turn once again. He will select a seires of buildings and put them near town posistions after which I will arrange them. I think that changed abit. I been working on the towns for a few hours straight already....god its taking awhile. Share this post Link to post Share on other sites