jonwil 0 Report post Posted November 10, 2007 (edited) I have just released the first test version of my Mod Project Manager. It is a program designed to let you manage all the files in your mod, edit XML with the included SciTE based XML editor (I cant include the XML editing directly into the main program at this point because of license issues), compile your mod and run the game with your mod. There is no documentation yet. If you have any questions about it, please post here or contact me via: ICQ 77572965 AIM jonwil2002 MSN JonathanWilson623@hotmail.com (do not email this address) Yahoo jonwil2002 EDIT: Download URL is: http://users.tpg.com.au/jfwfreo/cc3tools.zip Edited November 10, 2007 by jonwil Share this post Link to post Share on other sites
mastermind 0 Report post Posted November 10, 2007 So far, if you don't specify the C&C 3 Mod SDK path it breaks (by hitting cancel). It also won't let you reselect it if you do. Not really a huge issue, but it means that if you don't bother setting that, it becomes entirely useless. Share this post Link to post Share on other sites
jonwil 0 Report post Posted November 10, 2007 If this happens to you, open regedit and look for HKEY_LOCAL_MACHINE\SOFTWARE\Electronic Arts\Electronic Arts\Command and Conquer 3 Then find ModSDKPath and delete it. For the next version, I will add better code for this. Share this post Link to post Share on other sites