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jonwil

C&c3 Modding Just Got Easier (i Hope)

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I have just released the first test version of my Mod Project Manager. It is a program designed to let you manage all the files in your mod, edit XML with the included SciTE based XML editor (I cant include the XML editing directly into the main program at this point because of license issues), compile your mod and run the game with your mod.

 

There is no documentation yet. If you have any questions about it, please post here or contact me via:

ICQ 77572965

AIM jonwil2002

MSN JonathanWilson623@hotmail.com (do not email this address)

Yahoo jonwil2002

 

EDIT: Download URL is:

http://users.tpg.com.au/jfwfreo/cc3tools.zip

 

Edited by jonwil

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So far, if you don't specify the C&C 3 Mod SDK path it breaks (by hitting cancel). It also won't let you reselect it if you do. Not really a huge issue, but it means that if you don't bother setting that, it becomes entirely useless.

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If this happens to you, open regedit and look for HKEY_LOCAL_MACHINE\SOFTWARE\Electronic Arts\Electronic Arts\Command and Conquer 3

Then find ModSDKPath and delete it.

 

For the next version, I will add better code for this.

 

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