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Tiberium Cancelled

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-CANCELED-

tiberium-20080128003837401-000.jpg

-CANCELED-

 

It is with a heavy heart that I announce an end to all work on Tiberium effective immediately. I've consulted with Nick Earl and Frank Gibeau at the EA Games Label and together we have reached the conclusion that given the time and resources remaining, we will not be able to deliver this product to an appropriate level of quality.

 

The game had fundamental design challenges from the start. We fought to correct the issues, but we were not successful; the game just isn't coming together well enough to meet our own quality expectations as well as those of our consumers.

 

Unfortunately, this action will result in several individuals on the team being released (?). We will make every effort to place affected individuals on projects within the studio – and where that isn't possible, to connect them with opportunities in other teams at EA.

 

This is the right move for the studio and the company, but it's particularly hard for me because of the impact it will have on our people. Many individuals contributed their time and talents to this game. I spent time in the trenches with them and I was continually impressed by their work.

 

Moving forward, we need to make sure this doesn't happen again. I believe we are already doing a better job of engineering success in from the start. The quality bar has been raised. Now we need to step up our focus on great design and execution, catching any problems early and correcting them quickly.

 

We will strive to live up to our values: To make great games, treat people right, keep our commitments, and grow our business.

 

_______________________

Mike Verdu

EA LA

 

 

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Thoughts on the how's and whys? Celebrating or not? Sound off in our forums!

 

And now hopefully resources can be thrown to supporting CNC3!....not that I'm even playing it. I'm waiting for MEC2 myself so...

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Well, seeing how little PR they had running I can´t say it really surprises me. However, what surprises me is the reason: low quality. I mean, what the hell? Sure there was only little information available so it´s hard to judge, but the setting, the atmosphere, everything I´ve seen so far looked promising for Tiberium. It simply seems impossible to me that it was actually worse than Kane´s Wrath, with all it´s glitches, bugs, and general sloppiness, or RA3 (seeing that quite some people like that game, I´m not gonna go into detail). The relatively dark setting, the advanced AI needed for it, the "fundamental design challenges" which they take as NEGATIVES... that all spells to me that they we´re afraid of making an innovative, mature game and instead prefer to stick to the C&C that they´ve now set up as the new EA (e-)Sports franchise. See you all when C&C2009 ships...

Edited by Golan

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I think it is a good sign that they have high internal standards. They have a legacy of making shovelware so it's good to see that things have changed. (KW was subcontracted which probably accounts for the sub-par nature of that addon.)

It's sad to see the game canned but did anyone really want to see the CnC universe damaged by a sub-par FPS with clunky design "innovations" shoe-horned into it?

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