Andre27 0 Report post Posted February 7, 2004 (edited) Over at CNC guild i got a request to look at an AI. Made some modifications (about 15 minutes work) but the Ai should already benefit from these changes so i might as well post them here. Seems this was the Blitz Ai file. Updated it with Aigenerals enabled/ Aihatedelay altered/ priorities changed. Also added the aimd.tlb file to support the aigenerals. Hope this helps. :huh: Edit: Updated the attachment. Upd_Blitz_AI_080204.zip Edited February 8, 2004 by Andre27 Share this post Link to post Share on other sites
Major_Gilbear 0 Report post Posted February 8, 2004 Hi Andre :blink: I checked it out, played a coupla games with it. I must say, I noticed no difference... :huh: Two out of three AI players didn't even build a war factory or additional infantry... Think this AI will need heavy work. Share this post Link to post Share on other sites
Andre27 0 Report post Posted February 8, 2004 (edited) i'll look into it....perhaps use the blitz 2.5 version Also which side were you using/ which difficulty/ which map etc. this is just like a betatest... i'll need that info if i am to improve the AI Edit: I browsed through the aimd/rulesmd files and found out that most of the triggers are based on the Ra2/YR buildings while Blitzkrieg has taken those out of the game. Shouldn't be too difficult to correct. In mean time try the Ai and post any suggestions. Edited February 8, 2004 by Andre27 Share this post Link to post Share on other sites
Andre27 0 Report post Posted February 8, 2004 (edited) Try this one: Edit: clicked the wrong button, but I'll leave it up for now. Upd_Blitz_AI_080204.zip Edited February 8, 2004 by Andre27 Share this post Link to post Share on other sites
Major_Gilbear 0 Report post Posted February 8, 2004 Okay, using Blitz 2.00 (no additions other than your latest AI patch), an playing the Frozen Front map. 4 players (two germans, an allied, and me -a russian). The Allied player sent infantry to attack me early on (a first!). Then, after about ten minutes, the game declared me victorious, even though I could plainly see enemy structures and units on the map! I tried another couple of times, same map, same players (once I allied myself to the Allied player); same problem! Further, although one sent to infantry to attack, no other tanks were really built. Also, no air defences, no airfields, no landing fields, and just one barracks, one oil derrick, and one powerplant. Not all manged to build the usual one warfactory either. The Germans seemed to have a garrisoning fetish, whereby they garrison all the buildings they can with two riflemen in each... I know it was only a small tweak, but I thought I'd point out all the flaws, in case there is anything that can be remedied reasonably easily... Thanks for helping anyway! Share this post Link to post Share on other sites
[DK]PHIL 0 Report post Posted February 8, 2004 I actually rewrote the AI file for Version 3.0, I can give you both the beta, if your interested in playing around with the AI. It works alot better now[Ver. 3.0], but there's always room for improvement. Would be a great help, as we're alreaddy bugged down with work. Share this post Link to post Share on other sites
Andre27 0 Report post Posted February 8, 2004 Okay, using Blitz 2.00 (no additions other than your latest AI patch), an playing the Frozen Front map. 4 players (two germans, an allied, and me -a russian). The Allied player sent infantry to attack me early on (a first!). Then, after about ten minutes, the game declared me victorious, even though I could plainly see enemy structures and units on the map! I tried another couple of times, same map, same players (once I allied myself to the Allied player); same problem! Further, although one sent to infantry to attack, no other tanks were really built. Also, no air defences, no airfields, no landing fields, and just one barracks, one oil derrick, and one powerplant. Not all manged to build the usual one warfactory either. The Germans seemed to have a garrisoning fetish, whereby they garrison all the buildings they can with two riflemen in each... I know it was only a small tweak, but I thought I'd point out all the flaws, in case there is anything that can be remedied reasonably easily... Thanks for helping anyway! Easy/medium or hard opponents? As for the 10-minutes victory bug... cannot explain that one. I didn't alter anything that can cause something like that. :blink: actually rewrote the AI file for Version 3.0, I can give you both the beta, if your interested in playing around with the AI. It works alot better now[Ver. 3.0], but there's always room for improvement. Would be a great help, as we're alreaddy bugged down with work. Send it over.. it won't be a complete makeover, but perhaps i can fine-tune some of the assaults Share this post Link to post Share on other sites
raminator 0 Report post Posted February 8, 2004 whwwaaaaaaaaaaaaaaaaaaaaaaaaa heeeeeeeeeelp!!!! team revenge infiltrates us :blink: Share this post Link to post Share on other sites
Major_Gilbear 0 Report post Posted February 8, 2004 lol @ Rami :blink: @ Phil; Sure, I'll help test. Rami has my email (I don't like making it public). In fairness, it has been a while since I did any real beta testing - most modders don't like hearing about issues with their mods, so tend to ignore what a good tester will pick up on... In fairness to the DDay crew, I can only beta for Blitz though, sorry. @Andre; All three AI were Brutal ( I never bother with lower settings in Blitz) :) Share this post Link to post Share on other sites
Andre27 0 Report post Posted February 8, 2004 whwwaaaaaaaaaaaaaaaaaaaaaaaaa heeeeeeeeeelp!!!!team revenge infiltrates us :blink: Do you mean you weren't informed that we own Blitz already.. :) Also why bother sending them by mail.. just pm them. Share this post Link to post Share on other sites
raminator 0 Report post Posted February 8, 2004 oh no.... i knew it...but i just couldn´t believe it... :blink: Share this post Link to post Share on other sites
Andre27 0 Report post Posted February 8, 2004 MWUHAHAHAHAHA... TEAM REVENGE WILL TAKE OVER THE WORLD!!! :) Nah... we'll just stick to the projects we're working on right now and lend a helping hand where needed. :blink: Share this post Link to post Share on other sites
Mig Eater 0 Report post Posted February 9, 2004 LOL :lol: I guess I only have my self to blame, I have spent so long working on D-day that André has got board waiting ;) Share this post Link to post Share on other sites
Andre27 0 Report post Posted February 9, 2004 Besides with every AI i get better B.t.w. the final moments of my German base :blink: With their slow production Germany is not a good side to play on small maps. :unsure: Share this post Link to post Share on other sites
Andre27 0 Report post Posted February 9, 2004 Well since you'll probably enjoy this another snapshot of my defeat as Germany Share this post Link to post Share on other sites
Zero_Point 0 Report post Posted February 9, 2004 I'd love to test out the new v3 AI, Phil, if you'll allow me. zero_point_alpha@yahoo.com Share this post Link to post Share on other sites
Romanian-Avenger 0 Report post Posted February 9, 2004 NOT so fast Zero_Point , i should be the one ho should test the AI because I've insested on Andre if it wasn't for me this conversation wouldn't exist . <_< Share this post Link to post Share on other sites
Andre27 0 Report post Posted February 9, 2004 Let me guess... you're daemonul on the cncguild? ;) <_< Just don't start bikkering about who can test the Ai & beta. Share this post Link to post Share on other sites
Zero_Point 0 Report post Posted February 9, 2004 Phil trusts me as a beta tester, so that entitles me to test it, right? <_< Share this post Link to post Share on other sites
raminator 0 Report post Posted February 10, 2004 i think Mig,MGB,Andy and Zero can get the beta...just contact phil if you did not get the link yet Share this post Link to post Share on other sites
Andre27 0 Report post Posted February 10, 2004 * Growls at Rami for calling him andy again... * Didn't recieve anything yet... is it sent yet? Share this post Link to post Share on other sites
raminator 0 Report post Posted February 10, 2004 phil wants to upload somewhen this week a new beta...you get the link then Share this post Link to post Share on other sites
[DK]PHIL 0 Report post Posted February 10, 2004 Yes Wensday, the day before I'm going to London.. Share this post Link to post Share on other sites
Andre27 0 Report post Posted February 10, 2004 Ok :blink: Share this post Link to post Share on other sites