Well. Lookit where I got myself! Can you guess how?
It was rather easy. Drive to some debris near the edge of the map. Turn a bit. Keep pressing forward. If you do it right, you can drive right off the map!
If you look directly up, you can see the piece of debris that I used, however this works for any debris, and even some walls!
You have to get somewhat between the debris before it'll actually work, though.
Seems you can enter the map from any point on the map, so long as its where roads go off the map. Not entirely sure why. Otherwise, you cannot enter at any other point. I'm guessing the reason why I was able to get into that corner was because the bottom portion of that map is not declared as impassible.
Note that this is actually a pretty big problem, it provides an unprecedented easy way to win the level... even on hard.
Also lookie...
My tank can swim!!
Also, where its circled red? Another map bug. Something that goes explodie.
The only way I got there was through the afforementioned wall bug above.
I already told redfox, but I'll add it here anyway...
Odd bug where infantry could walk right through debris, specifically a dead missile tank of the Genesis. (Enforcer).
Infantry also seem to be able to shoot through dead turrets.
Also: My tally of reused game sounds! (That I recognize) Enforecer: Missile sound from total Annhiliation. Pathetically weak infantry man: LLT fireing sound (Light Laser Tower) Total Annhiliation (again). Opening Theme Music. Eden 2 (Outpost 2: Divided Destiny) Repair Noise (You all should know this. Structure Deploy from C&C Red Alert.) Breifing Entrance Sound (1-2 second sound bite from Eden 2. I can barely recognize it) Rest I have yet to identify.