Ok, my nephew has me confused with the AI Editor. Ive crashed the game trying to figure this out. I took my new units out of the game until I get this. When I have my new unit for the Americans in the game the computer builds troops but no vehicles. I read DeeZire's AI Guide & this is what I guess is right, Some help please.
The number that goes under taskforce, I see letters in this what number do I give my task force?
After I give my taskforce a # I put what troops I want in that Taskforce (the new troops that I created that me & the computer can now build)
The number that foes under Scripttypes, once again I see letters in this this what number do I give my task force
Ok, for this part you name the script. We are tryin to put a new unit for the computer to build, would this be the script for that?
###########
Name=Build (new unit)
0=29,4
1=5,10
2=6,1
The number that foes under Teamtypes, what do I number can I give my task force any #? This is what I think goes for Teamtypes:
Name=(new unit)
VeteranLevel=1
MindControlDecision=0
Loadable=no
Full=no
Annoyance=no
GuardSlower=no
House=all
Recruiter=no
Autocreate=yes
Prebuild=no
Reinforce=no
Droppod=no
UseTransportOrigin=no
Whiner=no
LooseRecruit=no
Aggressive=yes
Suicide=no
Priority=5
Max=1
TechLevel=5
Group=-1
OnTransOnly=no
AvoidThreats=no
IonImmune=no
TransportsReturnOnUnload=no
AreTeamMembersRecruitable=no
IsBaseDefense=no
OnlyTargetHouseEnemy=no
Script=(# of the scrit)
TaskForce=(# of the taskforce)
AI Trigger Types
####### (what do I give it) = (name I want to give it?) , (teamtype#), <all>,5(tech Lvl) the rest I dont know.