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TakCWAL

Volcano Citizen
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About TakCWAL

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  1. True, but there are also no early measure against bunkers either. The flamethrowers wouldn't work, although it supposed to. Bunkers build fast, and can be used in a rush as well. Then again, I do suggest making some anti tank units available early. I just figured some players might like to play defensively during say, a FFA match or something. I also noticed a big problem, or maybe I just do not know how to use it, but exactly how does 'capturing' building work? It does not work for me, nor is it listed as a research option.
  2. Couple more I want to point out. 1. I know the German flamethrower is based on the Dragon Tank from China, but the graphics of the fire betray flamethrower's true range. It is quite confusing, maybe it'd be a good idea to shorten the burst of the flames in accordance to their range of effectiveness. 2. The M38 and other light tanks cause no damage against bunkers, was this deliberate?
  3. Or perhaps make construction vehicles the only valid structure builders in the game and make workers harvest units? (having 'workers' build a building seems rather odd... too) Its just a small suggesstion...
  4. Heh, I will save myself for the routine introduction and get right to the bug listings... 1. Worker AI (Once they find a supply depot/pile and you assign them to build structures, they often stop half way and harvest instead, and you have to find the specific worker, stop them and then click on the half finished structure in order to complete construction) 2. Pic-Icon for the workers (Maybe not a bug... but, its weird to see peasants from the GLA in the game...) 3. Tanks transform into Battle Masters (Just before they die, most tanks turn into BMs before the final explosion) 4. Tanks/Units sitting idle (Sometimes they won't fire even if the enemy is at range) 5. Construction vehicle on Axis side saying 'A good German is a dead German' (Weird, once again I don't think its a bug, but maybe lack of available voice files... but it sounds really weird) 6. Sniper troopers target heavy tanks (I don't know if this is a bug, but since sniper gunfire does little to no damage to tanks... I figure it'd perhaps be better to make Snipers target infantry only?) 7. Flame Thrower does no damage to bunkers (According to the description, flamethrowers are 'bunker busters', but the German flame infantry does absolutely no damage to bunkers.) And if these bugs have been posted before, I apologize before hand.
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