EvilViking 0 Report post Posted April 4, 2007 Catchy title, eh? :P I'm sure many of you have already seen this, but as I just found it today, I thought I would share the link here. This is an article written by the Art Team behind Command and Conquer 3, and it discusses in detail the complete process of creating a unit for C&C 3. Topics covered: - Concept Art - Modeling - Texturing (including specular and light maps) - Animation - Motion capture Article: http://www.commandandconquer.com/community...fault.aspx?id=5 Wrtitten by: Matt J. Britton Art Director Mike Colonnese Lead Modeler Adam McCarthy Lead Animator Share this post Link to post Share on other sites
killakanz 0 Report post Posted April 6, 2007 I'm redundant :( Share this post Link to post Share on other sites
Godwin 0 Report post Posted April 6, 2007 I thought it was funny they even dared to show that crappy skin and its creation process. Share this post Link to post Share on other sites
killakanz 0 Report post Posted April 18, 2007 I retract my last statement. It just talks about those things. It doesn't really tell you how to do anything. I still have my job to do :) Share this post Link to post Share on other sites
flyby 0 Report post Posted April 28, 2007 You can learn how some aspects of the production pipeline are setup at EA... Share this post Link to post Share on other sites