tmapm 0 Report post Posted April 3, 2006 Until we release 6.0 with the IEs all fixed, feel free to download and place this version of the AImd.ini in your RA2 directory. This should fix the IE caused by the computer using the Vinifera Missle Superweapon. Remember, if you plan to play someone online with this, make sure they have the .ini in their directory as well. If they don't, point them here to download it. aimd.ini Share this post Link to post Share on other sites
MadHQ 0 Report post Posted April 4, 2006 Wow! after so long of no activity finaly some life. :lol: i will be trying this out. Share this post Link to post Share on other sites
tmapm 0 Report post Posted April 4, 2006 No activity that you can see.. :) We're working on it, don't worry. Share this post Link to post Share on other sites
Vinifera7 0 Report post Posted April 4, 2006 Yeah.. "no activity" :P Share this post Link to post Share on other sites
Spikey00 0 Report post Posted April 30, 2006 does it change/fix anything else? Share this post Link to post Share on other sites
tmapm 0 Report post Posted April 30, 2006 Not really but it is a big fix if you ask me. Share this post Link to post Share on other sites
Spikey00 0 Report post Posted May 2, 2006 I see.. xDD Share this post Link to post Share on other sites
Spikey00 0 Report post Posted May 5, 2006 (edited) Euh.. The fix didn't fix the missle fire when the AI launches it... Placed it in before the game was launched (the YR program) and with superweoponz on, but the game crashed as soon as the AI's missle was ready T_T I have tried to do it a second time, but IE again =_= I used v5.0. Nvm, I think it only happened the first time. Edited May 8, 2006 by Spikey00 Share this post Link to post Share on other sites
Scythe 0 Report post Posted March 5, 2007 it didnt work for me... Share this post Link to post Share on other sites
Master Netra 0 Report post Posted April 16, 2013 (edited) Looks dead here in 2013? Shame too, would of liked to see it at least fully done. I can't download mini-patch site claims I don't have permission to view it? Still have 5.0 though. Be nice to see the unique music in it released under a Creative Commons thing (Non-Commercial of course :P ). jamendo (com) would be a good place to for it. Edit: Another idea, could instead do a entire game around AR2? Could be open-source and could use warzone2100 and work off it. Edited April 18, 2013 by Master Netra Share this post Link to post Share on other sites
IconOfEvi 0 Report post Posted October 19, 2013 Well I haven't forgotten...who knows what 2014, or even late 2013 holds :P? Share this post Link to post Share on other sites
Chrono 0 Report post Posted July 13, 2014 Wow, I can't believe this place is still around, after what, 10 years? I would definitely be interested in reviving AR2 if the next C&C ever comes out. Chrono Well I haven't forgotten...who knows what 2014, or even late 2013 holds :P/>? Share this post Link to post Share on other sites
Mad Ivan 0 Report post Posted July 16, 2014 :D You might want to consider an indie game altogether - the industry has changed quite a lot since the old days =] P.P. I hope you remember me and I hope you are doing well : ) Wow, I can't believe this place is still around, after what, 10 years? I would definitely be interested in reviving AR2 if the next C&C ever comes out. Chrono Well I haven't forgotten...who knows what 2014, or even late 2013 holds :P/>/>? Share this post Link to post Share on other sites
Chrono 0 Report post Posted July 17, 2014 Has anyone looked into modding OpenRA? I might be interested in porting AR2 over there if anyone wants to join. :D/> You might want to consider an indie game altogether - the industry has changed quite a lot since the old days =] P.P. I hope you remember me and I hope you are doing well : ) Wow, I can't believe this place is still around, after what, 10 years? I would definitely be interested in reviving AR2 if the next C&C ever comes out. Chrono Well I haven't forgotten...who knows what 2014, or even late 2013 holds :P/>/>/>? Share this post Link to post Share on other sites
Mad Ivan 0 Report post Posted July 23, 2014 I would love to, tbh, but my availability is very uncertain until June next year. Can you keep me in mind if this goes forward? I haven't used msn in a long time - is there another way we can keep in touch? Has anyone looked into modding OpenRA? I might be interested in porting AR2 over there if anyone wants to join. :D/>/> You might want to consider an indie game altogether - the industry has changed quite a lot since the old days =] P.P. I hope you remember me and I hope you are doing well : ) Wow, I can't believe this place is still around, after what, 10 years? I would definitely be interested in reviving AR2 if the next C&C ever comes out. Chrono Well I haven't forgotten...who knows what 2014, or even late 2013 holds :P/>/>/>/>? Share this post Link to post Share on other sites
Chrono 0 Report post Posted July 30, 2014 (edited) I think I will definitely give OpenRA a go. Edited July 30, 2014 by Chrono Share this post Link to post Share on other sites
Chrono 0 Report post Posted July 30, 2014 (edited) My availability is pretty limited as well, and it will take me some time to learn how to make the graphical assets and for OpenRA to catch up with all the TS/RA2 functions, so I think it will take a while to get this going. I just made this model from one of the old concept arts after learning Blender for a week ... hopefully I will get better at it and be able to make something more sophisticated. Edited July 30, 2014 by Chrono Share this post Link to post Share on other sites
RedFox34 0 Report post Posted July 30, 2014 Ha. Fancy being bored at work, and coming back to this page after all this time to find that the AR2 forums has activity from like...an hour ago. AR2 was pretty formative for me as a young modder/game designer and I still remember it fondly. I echo Mad Ivan's sentiment about making it a full indie game, but any kind of revival would be pretty cool. My time is super-limited these days (Ironically making an indie game successor to ATW, which if you remember the old version of was based in the setting of AR2), but if you needed any assistance, I'd be happy to help where able --- whether that would be design, balance, testing or just someone to bounce ideas off of. My availability is pretty limited as well, and it will take me some time to learn how to make the graphical assets and for OpenRA to catch up with all the TS/RA2 functions, so I think it will take a while to get this going. I just made this model from one of the old concept arts after learning Blender for a week ... hopefully I will get better at it and be able to make something more sophisticated. Share this post Link to post Share on other sites
Mad Ivan 0 Report post Posted August 15, 2014 Chrono, It says that I don't have permission to view the attachment. They seem to be experiencing a bug where having a lot of AI players causes the game to lag. I think I know what's causing it and maybe how to fix it, but that's based on just looking at the code on GitHub - I don't have a PC to compile and try things out ATM. I might have a clearer picture of what my availability is in a few weeks - I'll make sure to keep you updated :-) My availability is pretty limited as well, and it will take me some time to learn how to make the graphical assets and for OpenRA to catch up with all the TS/RA2 functions, so I think it will take a while to get this going. I just made this model from one of the old concept arts after learning Blender for a week ... hopefully I will get better at it and be able to make something more sophisticated. Share this post Link to post Share on other sites
Chrono 0 Report post Posted February 25, 2015 Not too sure how to work the forum anymore... :P Still waiting for the openRA TS implementation ... Chrono, It says that I don't have permission to view the attachment. They seem to be experiencing a bug where having a lot of AI players causes the game to lag. I think I know what's causing it and maybe how to fix it, but that's based on just looking at the code on GitHub - I don't have a PC to compile and try things out ATM. I might have a clearer picture of what my availability is in a few weeks - I'll make sure to keep you updated :-) My availability is pretty limited as well, and it will take me some time to learn how to make the graphical assets and for OpenRA to catch up with all the TS/RA2 functions, so I think it will take a while to get this going. I just made this model from one of the old concept arts after learning Blender for a week ... hopefully I will get better at it and be able to make something more sophisticated. Share this post Link to post Share on other sites
IconOfEvi 0 Report post Posted March 29, 2015 They're not only doing TS implementation now, but RA2 too! I'm available! We can revive this! Share this post Link to post Share on other sites
cold_fusion 0 Report post Posted April 9, 2015 Boy, you people have really been slacking on the updates, huh? I'm kidding, of course! I just wanted a random excuse to drop by and say hello. I don't expect anyone to remember me, but I had fun times here in 2004. Sorry for being so childish back in those days... I hope you're all doing well. I wish all the best in your current and future endeavours. Share this post Link to post Share on other sites
TotalPrime 0 Report post Posted July 15, 2015 Boy, you people have really been slacking on the updates, huh? I'm kidding, of course! I just wanted a random excuse to drop by and say hello. I don't expect anyone to remember me, but I had fun times here in 2004. Sorry for being so childish back in those days... I hope you're all doing well. I wish all the best in your current and future endeavours. Woah, cold_fusion! I remember you! They're not only doing TS implementation now, but RA2 too! I'm available! We can revive this! I'd be interested in helping out with graphics if you decide to revive the mod - I was the project lead / lead artist for PreRA2. AR2 was my favorite mod back in the day. Share this post Link to post Share on other sites
Chrono 0 Report post Posted July 25, 2015 Hi TotalPrime and IconofEvi ! great to see some activities here. I think I may try to put some .shp from the old AR2 in openRA and see if I am successful. The last openRA build I tried didn't handle palettes quite well. Boy, you people have really been slacking on the updates, huh? I'm kidding, of course! I just wanted a random excuse to drop by and say hello. I don't expect anyone to remember me, but I had fun times here in 2004. Sorry for being so childish back in those days... I hope you're all doing well. I wish all the best in your current and future endeavours. Woah, cold_fusion! I remember you! They're not only doing TS implementation now, but RA2 too! I'm available! We can revive this! I'd be interested in helping out with graphics if you decide to revive the mod - I was the project lead / lead artist for PreRA2. AR2 was my favorite mod back in the day. Share this post Link to post Share on other sites
MadHQ 0 Report post Posted September 15, 2015 Does any one still have that aimd.ini fix? It does not seem to exist any more... And I kind of wanted to play some AR2 for good old memories. Share this post Link to post Share on other sites