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Fix For Missing Terrain Textures In Mod Sdk Worldbuilder V3

#1 User is offline   Bibber 

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Posted 06 August 2009 - 06:15 AM

The Mod SDK Worldbuilder v3 is not able to load the terrain textures from Uprising provided with patch 1.11. You can get these extra files here which can be loaded with the Worldbuilder:

http://bib.bi.funpic.de/index.php?action=download&id=8

This package contains the missing terrain textures from Red Alert 3 Uprising.


Greetings
Bibber

This post has been edited by Bibber: 06 August 2009 - 06:17 AM

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#2 User is offline   IcySon55 

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Posted 18 August 2009 - 03:06 AM

What did you use to create the big file in this pack? It doesn't seem to follow any of the format specs for a C&C3, RA3 BIG4 file.
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#3 User is offline   Bibber 

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Posted 18 August 2009 - 05:53 AM

It is a normal BIGF file (without RefPack compression) as used in Generals or BFME. You can choose between BIG4 and BIGF with OS Big Editor 0.58.
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#4 User is offline   IcySon55 

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Posted 18 August 2009 - 09:01 AM

That's what I thought. If you want to, you can use my BIG Manager to create a RefPack compressed BIG4 instead. Smaller download and/or taking up less space when installed would be the only benefit really. Up to you.
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#5 User is offline   Bibber 

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Posted 18 August 2009 - 03:39 PM

As I already told you I use OS Big Editor 0.58 and there I can choose between both formats. I used BIGF because compressed in a zip file it is smaller than BIG4. wink.gif
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