raminator 0 Report post Posted June 5, 2005 so here we go =) This is an OSvoxelviewerscreenshot of the new german ships i´m working on right now (allied and sovjet ships will mainly be recolors) The Battleship ingame (out of date) The first shot of the new Carrier And last but not least a pic of a Destroyer that will be totally redone :P hmmm...i see that all of these are out of date... so they´re actually looking alot better btw. we did´nt try to make copies of "real" ships, but we want to have clear differences between all ships and don´t want to have them as big as they were before blablabla... comments? Share this post Link to post Share on other sites
Black Knight 0 Report post Posted June 5, 2005 Nice shots although that destroyer is pretty small. Share this post Link to post Share on other sites
semagae 0 Report post Posted June 6, 2005 they look great! Share this post Link to post Share on other sites
Yamato 0 Report post Posted June 8, 2005 (edited) Nice shots although that destroyer is pretty small. no the destoyers are meant to be as big as the carriers :lol: stupido Edited March 29, 2006 by Yamato Share this post Link to post Share on other sites
MadHQ 0 Report post Posted June 11, 2005 (edited) WOW! those are nice! And your not useing 3d models on some thing like this? Though the Carrier is a bit too boxy... Edited June 11, 2005 by MadHQ Share this post Link to post Share on other sites
raminator 0 Report post Posted June 11, 2005 i only use will´s vxleditor and vxlse3(for normals) here some new screens for u... but they´re again out of date :P and 2 ingameshots of allied ships (the 2nd is the final colorscheme for allied ships) Share this post Link to post Share on other sites
MadHQ 0 Report post Posted June 11, 2005 (edited) Will that one ship with the plane on the back launch that plane? Edited June 11, 2005 by MadHQ Share this post Link to post Share on other sites
raminator 0 Report post Posted June 12, 2005 in the current version it does not, but in the next it surely will ;) Share this post Link to post Share on other sites
Mig Eater 0 Report post Posted June 14, 2005 :blink: errm... their a bit cartoony looking... Share this post Link to post Share on other sites
Yamato 0 Report post Posted June 15, 2005 (edited) WOW! those are nice! And your not useing 3d models on some thing like this? Though the Carrier is a bit too boxy... I think the carrier is fine what kind of carrier in those days was not boxy till the launching of USS Midway in 1945 the first carrier with the modern carrier look IJN AKagi Edited March 29, 2006 by Yamato Share this post Link to post Share on other sites
sbutter 0 Report post Posted July 22, 2005 Wow, it has changed so much. Keep up the works. so many years and counting. Share this post Link to post Share on other sites
Rattuskid 0 Report post Posted August 1, 2005 May I suggest you use VXLSE's texture editor bit, and use photoshop to 'dirty' the ships some, especially the ACC's deck. I agree with Mig in that they are really cartoony as is. Share this post Link to post Share on other sites
raminator 0 Report post Posted August 1, 2005 phil wanted them like this and i like them aswell i think realistic ships (size,etc) do not look ok in RA2 and are a bit confusing for the dirt and such...maybe later Share this post Link to post Share on other sites
Yamato 0 Report post Posted August 3, 2005 (edited) are the navel units fixed now ? with the problems i send to phill and rammy ? Edited March 29, 2006 by Yamato Share this post Link to post Share on other sites
Apollo 0 Report post Posted August 5, 2005 Nice ships but yeah they are cartoony but that aint so bad in ra2... :unsure: Share this post Link to post Share on other sites
Mig Eater 0 Report post Posted August 6, 2005 I kina like the new cartoon look, I think it’s helps to make Blitz & D-day less competitive (not that we are any way :P ) with D-day being realistic & Blitz cartoony fans now have the best of both worlds. Share this post Link to post Share on other sites
raminator 0 Report post Posted August 6, 2005 wise said...wise said... ;) Share this post Link to post Share on other sites
RoadReaction 0 Report post Posted October 20, 2005 (edited) No offense rammy, but those aircraft carriers look like a pile of shit. but hey the other ships are amazing ;) naaahhh...just kiddin! I LOVE THEM Edited October 21, 2005 by raminator Share this post Link to post Share on other sites
Mikako 0 Report post Posted February 11, 2006 They look Anime Super Deformed like. Like the Gundam SD movies. hehe You guys need to take ship sprites look wise and look at the online game Navyfield, its all sprite but htey look so real. Share this post Link to post Share on other sites
Rattuskid 0 Report post Posted February 11, 2006 (edited) They look Anime Super Deformed like. Like the Gundam SD movies. hehe You guys need to take ship sprites look wise and look at the online game Navyfield, its all sprite but htey look so real. The RA2 vehicles are (mostly) not sprites, and those above are not sprites. Also, congrats on your mad skills at topic necromancy. Edited February 11, 2006 by Rattuskid Share this post Link to post Share on other sites
raminator 0 Report post Posted February 11, 2006 using shps instead of voxels would be only an option if you could get multiple turrets working with it Share this post Link to post Share on other sites
Yotta 0 Report post Posted February 13, 2006 i think u might be able to use multiple turrets using the prism tank logic Share this post Link to post Share on other sites
raminator 0 Report post Posted February 13, 2006 that does not work Share this post Link to post Share on other sites
Yotta 0 Report post Posted February 13, 2006 dam so it isnt possible for the battleships to fire all their turrets at once ??? and so that projectiles are visible coming out from all the barrels. Share this post Link to post Share on other sites
Mig Eater 0 Report post Posted February 14, 2006 No... Share this post Link to post Share on other sites