Posted 03 September 2006 - 10:55 AM
Thanks, but we'll be making all new original maps for the next version. Bay of Pigs is not that great if you take out all of the tech buildings. It's also much too semetrical for the aesthetic quality that we want to achieve. In short, we believe that we can do a lot better than that. If you feel that you are a decent map maker we'd be thrilled if you could make us a nice naval map, as we are lacking in maps with wide access to water. Through you shouldn't feel limited by criteria. If you are so inclined, please follow any creative path you'd like. Above all, we recognize that modding is about enjoying the experience. However we can't guarantee that we'll use any maps that you create. Here are a few tips: 1) We have a zero tolerance policy regarding tiling errors, however we can fix them if they are minor. 2) Straight cliffs and ramps are strictly forbidden. 3) Maps must be detailed, beautiful, and as realistic as the engine can be.
Thanks for your interest in AR2. If making maps sounds like something that you'd enjoy, please feel free to contribute. Even if we don't use your map exactly as you submit it, we may alter it to better suit the mod or use it for inspiration.