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XTRMNTR2K

Volcano Citizen
  • Content count

    213
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About XTRMNTR2K

  • Rank
    1st Lieutenant
  • Birthday 10/28/1984

Previous Fields

  • Country
    Germany

Contact Methods

  • MSN
    XTRMNTR2K@t-online.de
  • Website URL
    http://
  • ICQ
    0

Profile Information

  • Location
    ze homeland of the Blitzkrieg
  1. XTRMNTR2K

    Hell Got Awfully Cold

    Oh well, I expected something like that. All that matters now is that you can fix the beforementioned problems and get it ready for a release around the end of the month, but I'm pretty sure you guys can pull it off. Besides, it's a typical case of murphy's law. No one to blame (except for this murphy guy! :lol: ).
  2. XTRMNTR2K

    Soon

    YES! The upcoming release of 2.6 just made my day. Many thanks to the whole Blitz II team! :)
  3. XTRMNTR2K

    Would You Have Been A Nazi?!

    Now THAT's interesting. :o I always imagined I would've fallen to the Nazi propaganda as almost everyone else. Seems I'm a bit too intelligent :blink:
  4. XTRMNTR2K

    The Update!

    Word. :o I'm almost sorry for all that asked for implementation of MGs before. Almost. :lol:
  5. XTRMNTR2K

    The British Overpowered?

    Oh no... You said the bad word! Run, run! ;) j/k Anyway, I can understand people saying the British are slightly overpowered. When I first played as them, I had a similiar impression, but I don't think it's anywere near the Soviet's imbalance before the patch, so I'd say "deal with it". It's not like they're godlike or something. Mhh... So, if in R3, medium tanks will have a specific upgraded:non-upgraded ratio, is there going to be anything similar regarding the heavies?
  6. XTRMNTR2K

    Screenshots

    Me, too, please. :) XTRMNTR2K[at]t-online.de
  7. XTRMNTR2K

    Good, The Ok, Teh Ugly

    Haven't really had any time for an online match yet, but I'd still blame the horrible Generals / ZH netcode. And by the way, when the topic name said "teh ugly", I was really scared you might have found a picture of me :lol:
  8. XTRMNTR2K

    How To Make Machine Guns Work

    That's weird... Can't be april fools since it's June. :huh: Anyway, it's either sweet, sweet irony or a joke. Or maybe both. Or none at all. Bah *confused* :blink: And, BTW, MGs are already in game... Mounted on jeeps and bikes and deadlier than ever :P
  9. XTRMNTR2K

    Tournament -- Its Time

    So... The tournament will finally be held? Would be cool. I'm not too sure if I could participate yet, but given my skill I'll never reach more than round 2 xD When things become more specific, I'll say if it's a no or a go for me :D
  10. Yeah, the time needed for the in-between-AI was pretty much clear, but the general time for release 3 isn't... Looking at the differences between R2 und R2.5 and the time spent on it, I'm afraid of asking how long it'll take. Although some coding things are already figured out (towed artillery, for example). Whatever, I'll just play Blitz and wait patiently for the day of R3's glorious arrival! B)
  11. Well, then I suppose the build limits reflect that (more or less regarding the M28). Sorry, I just thought there were no build limits at all.
  12. The question is... What is the amount of time we're talking about for R3? A year? More? :ph34r:
  13. Haha, that's so ambiguous. 0wned :lol: But let's face it - playing against a real person IS better in many ways, it's just not possible or too enjoyable for everyone, and I think we should respect that. There's really no need to start a flame war, mhkay?
  14. That's great. Didn't have any time to play as US yet, so I didn't know that. But the one time I had the Brits (they're great now, btw), I could built at least 4 or more Tortoise, iirc. Other than that, the Axis remain my favourite team, followed by the Brits and Russia.
  15. It should remain exceptional, but it seems they are, regardless of the price decrease, too weak. BTW how many Tortoises and M28's were built? <_<
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