Some Ideas For The Nk Forces
Posted 26 July 2005 - 08:57 AM
From what you guys have said, Infantry are going to be the main backbone of the NKPA's forces. Particularly with an emphasis on Special forces. Some units could include:
Conscrpits: Troops armed with AK-47's and built in huge numbers, but easily killed.
Anti-Tank infantry: Armed with an RPG-7 to attack enemy tanks and buildings, but should not be able to shoot down jets.
Anti-Air infantry: Armed with SA-7's and used to shoot down enemy aircraft.
People's Militia: Irregular troops that would be armed with SKS and AK-47 rifles with Molotov cocktails to be used in urban fighting.
NKPASOF forces: special forces that can infiltrate enemy bases and reap havoc on the unsuspecting enemy buildings.
Of course these would be outdated, so they shouldn't be able to go toe to toe with Us or maybe for fun, Iraqi forces. Therefore they would be for getting through urban areas and defensive lines supported by Infantry and Aircraft.
M-2002: I read on a website that the NKPA started building their own version of the T-72/T-90 MBT for its forces. Not much info is available, but it shouldn't really be able to go up against enemy tanks one on one. I dont even now if they really do have much of these, so this could be optional.
Chonmaho T-62: Apparently an upgrade of the old T-62 with more armor and a better gun, but still shouldn't be able to defeat enemy tanks head to head, but more in groups.
T-54 OR BMP-1: A light tank for support operations with the Infantry.
Self-Propelled AA guns: North Korea has a lot of these, ranging from ZSU-23 shilkas to its own types of 30mm and gattling gun anti aircraft vehicles. These could be very effective against enemy helicopters but less against fighters.
BTR-60 APC's: armed with an LMG and used to transport infantry quickly from point to point.
Koksan Self-propelled guns: Heavy 170mm SPG's that could rain shells on enemy positions.
M-1991 240mm rocket launchers: longer range artillery for siege of enemy strongholds, could maybe use bio or chemical warheads.
Newer than the rest of the North Koreas equipment, but would be primarily use as support and air superiortiy missions using not only bombs and missiles, but biological and chemical weapons.
MiG-29 OR Su-27 fighters: Air superiority aircraft to challenge the best the USAF and the Iraqi AF have in their stocks.
Su-25 attackers: Aircraft that launch rockets and bombs on enemy armored formations.
Tu-28 medium bombers: Bombers that rain terror from the skies in the form of conventional or WMD weapons. Could be a generals power.
Mi-24 Hind-D: Standard attack helicopter to attack enemy tanks and support infantry assaults.
Nodong-2 Ballistic missiles: could be a static base defense or a generals power that could use chemical tipped or explosive warheads.
Taepo-Dong 2 ICBM: could be North Korea's superweapon armed with a nuclear warhead.
All in all, even with outdated technology, North Korea could definatley be a powerful opponent in this mod. Im sorry if I missed anything, or if the team has already settled the issue of NK's equipment. I just thought I should type this down so we can discuss this.
Posted 27 July 2005 - 10:50 AM
Most korean infantry should be produced in pairs. Or in triples depending on its type.
NK vehicles and other like armour utilies may be generally faster than US and Iraqi counterparts, roughly speaking. It helps to contribute a sense of spacial 'fluency' on the battlefield.
Promoted infantry gets modified weapons (ie better ones) if NK ground forces are to be made physically inferior and lacking on health points (with the exception of their special forces units).
Super weapon - Nuclear silo/missile facility. For each launch the player may be required to manually build the missile beforehand at a specific cost. Or an extra option of building nuclear bomb trucks at lower cost from the nuclear silo facility may lessen NK's economic burden.
Just my 2 cents.
This post has been edited by Jacker: 27 July 2005 - 10:53 AM
Posted 27 July 2005 - 12:35 PM
there in the corner, it should have the same properties of the technicals but can only hold 3 troops (who should man the gun if posible, if not just have on on there) that wud be awsum to have those things...
Posted 29 May 2007 - 04:02 AM
Hmm… it looks like no one has used this thread for quiet a while. Let us see if we can revive it. Here are some of my ideas for the North Korean Airforce:
The primary purpose of Korean People's Army Air Force is to defend the airspace of Democratic Peoples republic of Korea. The support of the army is only its secondary function. To reflect this, perhaps it would be interesting if Korean airplanes in game got some sort of bonus (like increase in firepower) when on combat air patrol.
Personally, I think the best choice for North Korea’s basic plane is either the MiG-29 or J-10.
The MiG-29 Fulcrum may not be as new as the other basic fighter/bomber aircraft in the game, but it is not old either. In fact, the newest variations of the MiG-29 are not considered to be 4th generation aircraft, but 4+ generation. In game, North Korea could start of with older versions of MiG-29 and then upgrade to newer once like the MiG-33, MiG-29SMT or MiG-29OVT* (also designated MiG-35) during the later stages of the game. What's more, a variation of MiG-29 has been built which could carry nuclear armament. This could make things in the game very interesting .
Some renders of a DPRK MiG-29
The J-10 Vigorous Dragon is Chinas 4th generation aircraft, and North Korea has shown interest in acquiring it. Some sources claim that the J-10 is more of a ground attack aircraft, since the J-11 is currently Chinas main fighter. The aircraft is believed to be derived from IAI Lavi and looks similar to the MiG-1.42 (Chinese MiG in the original Generals/Zero Hour). Another interesting thing about this plane is that the PLA airforce is developing a 5th generation, twin-engine, multirole variant of the J-10. This aircraft is called Super-10 or J-10C.
A Jian-10 in flight
As was mentioned previously, the Su-25 Frogfoot would serve well as Korea’s ground attack aircraft. It would not have great speed or armor, but it would be able to pack a punch. The Russian name for the aircraft is Грач (Rook in English – a small bird belonging to the crow family) by the way. Some other names and interesting information on Su-25 can be found here http://www.aviation.ru/Su/25/Su-25.html
A Czechoslovakian Su-25
Definitely Mi-24 !
(General Power) Bomber
It was suggested earlier that DPRK airforce should have Tu-28 aircraft as bombers. Although I cannot speak for the person who suggested this, I think they were talking about Il-28 Beagle, since Tu-28 Fiddler was a high-speed interceptor fielded by the USSR in the 1960’s.
If the Il-28 is to be used in the game, it would have a far smaller payload than the other “general power” bombers (Il-28 has a maximum payload of 3 000 kg; B-52H has a maximum payload of 22 680 kg), but it could make up for it by being able to defend itself against enemy aircraft that stray to close to it with it’s 23mm canons (IL-28 has two NR-23 cannons in the nose and two in the tail turret)
A Romanian Il-28
Low Altitude Bombardment Level I (General Power)
It would be interesting if North Korea players had the ability to call in older aircraft like the MiG-17, MiG-19 or Q-5 to carry out an airstrike on the enemy. The planes would be fly in low (not sure if you can code that) from the edge of the map. In real life, when aircraft fly low they hope to reduce the chance of being spotted by radar and AAA weapons (see terrain masking and look-down radar). In the game, this could be simulated if anti-aircraft weapons engage these airplanes at a reduced range, allowing the strike aircraft to penetrate deeper behind enemy lines. At Level I, the player should be able to call in only 2 planes.
Low Altitude Bombardment Level II (General Power)
Same as Level I, but this time the player calls in 4 planes of the same kind.
Low Altitude Bombardment Level III (General Power)
Would allow the player to call in 4 MiG-23s.
Special Forces Insertion (General Power)
A general power that would allow the player to call in an MD-500 helicopter that would deliver 9 Special Forces soldiers anywhere on the map.
I remember reading on the old form that the team wanted to give DPRK an advantage when it comes to building infantry – a special ability that would allow a Korean player to paradrop the infantry he/she builds directly onto the battlefield, rather than have the infantry simply come out of the barracks. It would make sense if the job of delivering that infantry fell on the An-2 Colt.
Korean People’s Army Air force uses the Chinese versions of An-2, the Y-5, which have a wooden and cloth construction. This, and the fact that these biplanes can fly at low altitude, makes them difficult to detect on radar. Thus, in game, they could be stealth.
Korean Hero’s Anti-Tank Power
Another thing that I read on the old form - the team wanted North Korea’s hero unit’s main weapon to be an ant-tank RPG. This idea however has already been used in the Rise of the Reds mod for their hero.
So what if instead of using an RPG to destroy vehicles the Korean hero would have the ability to radio in a WZ-10 attack helicopter to an area within his/her line of sight? The helicopter would act similarly to the Specter Gunship general power and the player would have limited control over the helicopter (the player would be able to control which units the helicopter targets, but the helicopter would not be able to engage structures or leave the designated area). The WZ-10 would engage vehicles with missiles (would require 2-3 hits to kill a vehicle) and other helicopters with the machine gun. If there is no enemy units in the designated area or once the helicopter depletes its ammo, it would fly back of the map.
Artistic impression of WZ-10
* – the photo at the top left corner of the MiG-29OVT link seems to that of the naval version of MiG-29, not of a MiG-29OVT. For more information on this aircraft see http://www.hrvatski-vojnik.hr/hrvatski-voj...0732006/mig.asp (the site is in Croatian)
This post has been edited by someone: 13 July 2007 - 08:59 PM
Posted 29 May 2007 - 10:19 AM
But in all honesty if you think NK's actualy going to get to 50% in the next year than you might aswell go start waiting for a 4th Matrix film.
Nice idea's though, good post.
Posted 12 July 2007 - 05:53 AM
I did not say that North Korea will be finished soon – I am not a project member and cannot comment on the mod’s progress. I am a fan however, and I do believe that when the team does finish the mod, it will be one of the best mods out there! It is only natural that I wish to contribute my ideas.
If you think that making suggestions for a Korean faction is a waste of time, consider this: the fans of Rise of the Reds mod mentioned above created a suggestion thread for a European side. For nearly a year, fans posted ideas for European units, technology, tactics and single player mission – even though the mod team said they are not planning to make a European side in their mod!
Posted 12 July 2007 - 05:54 AM
North Korean Navy is one of the most secretive navies in the world. That means one could be really creative when it comes to DPRK naval units. Also, even though secretive ≠ good, Korea could have the best naval units in the game (just as US has the best aircraft and Iraq has the best artillery).
Democratic Peoples republic of Korea has several indigenous midget submarines. One of the most interesting is their Hi Speed Submergible Boat
Specifications from www.strange-mecha.com/ship/M-Sub/N-Korea01.htm
Width : 2.9m
Draught : 0.62m
Displacement : 10t
Draught : 2.5m
Engine : Engine X 3
Max Speed : 74 - 93Km/h (On the water); 85Km/h (Under the water)
Submarge Limit : 3m
Crew : 6 - 8
Special Equipment : GPS, Electric wave absorption paints, Schnorchel
In the game, it could have 2 ways of traveling – either slowly but in stealth below the surface of the water or at a greater speed above the water at the cost of stealth. It could be armed with surface-to-surface and surface-to-air missiles. It would also be cool if it could lay underwater mines.
Towards the end of World War Two, the Germans developed a midget submarine known as the Seeteufel (Sea Devil in English). What set it apart from other submarines was a pair of caterpillar tracks – similar to those of a tank. These tracks allowed the submarine to operate both on land and at sea. The only prototype was destroyed by the end of the war, but there were rumors that the Soviets built similar craft during the Cold War to insert special forces where they would be least expected.
Photograph of the Seeteufel
Specifications from http://strangevehicles.greyfalcon.us/BORGW...20SEETEUFEL.htm
Beam, max (maximum width): circa 2.0 m
Depth: 2.9 m; 5.5 m (with Schnorkel mast)
Displacement surface: circa 2.0 t
Displacement submerged: 18.0 - 20.0 t
Max speed surfaced: 10 km/hr
Max speed submerged: 10 kt (petrol/gas - with Schnorkel) 8 kt (Electric)
Max diving depth: 50 m (prototype made 20 m)
Artistic representations of rumored Soviet vessel
Are you thinking what I am thinking? An amphibious transport submarine for the North Korean side which would silently crawl beneath the water and emerge unexpectedly on hostile shores! The perfect sneak attack weapon! Of course, to prevent it from being overpowering, stealth-detecting units should probably have the ability to see and destroy it.
I am not a coder, but I am confident it is possible to code such a vehicle. I remember when I was playing the final GLA mission in Zero Hour, I ordered a Battle Bus to cross the river that ran across the map. Instead of crossing via a bridge, the Bus just came near the bridge and drove straight into the river, despaired beneath the waves and after a short while surfaced on the opposite beach! If such a glitch occurs, there must be a to code an amphibious submersible.
How about giving DPRK an amphibious tank like the PT-76, Type-63, PT-85 (North Korea indigenous amphibious tank), or maybe even a fictional hover-tank (something along the lines of a PT-76 with a hovercraft skirt instead of caterpillar tracks). Because tanks are built at the War Factory, a Korean player would be able to make his/her presence felt on the high seas even if he/she does not control a port facility (or whatever it is called in the game).
North Korean PT-85
So what do you think? Comments? Other ideas?
This post has been edited by someone: 02 August 2007 - 04:54 PM
Posted 20 October 2007 - 06:32 AM
OK. Here are some ideas for potential North Korean APCs and IFVs
VTT-323 (nicknamed VET) is DPRK standard armored personal carrier. It is based on the Chinese YW-531 APC. This APC is fully amphibious and has a turret with dual 14.5mm machine guns (or, alternatively, a mounted 14.5mm and 7.62mm machine guns). Some versions also carry AT-3 anti-tank missiles and/or SA-7 surface-to-air missiles. There have also been sightings of VTT-323 armed with 107mm multiple rocket launchers. It has a crew of 2 and can carry up to 13 troops.
In addition to being Korean People's Army’s main APC, the VET is also the bases for many other KPA vehicles, including the PT-85 light tank mentioned above.
Line drawing of the VET
VTT-323 armed with twin 14.5mm machine guns and 4 SA-7 missiles
Another indigenous North Korean APC is the M-1992. It is similar to the Russian BRDM-2. Like the VTT-323, the M-1992 is fully amphibious. It has a crew of 2 and can carry up to 8 infantrymen. This vehicle is usually armed with 30mm grenade launcher and AT-4 anti-tank guided missiles.
M-1992 diagram (notice the four AT missiles mounted on the back)
M-1992 armed with 24mm MRLS
Here is a list of other troop transports used by the North Korean armed forces:
YW-531 APC; BTR-40 APC
BMP-1 IFV; BTR-152 APC
BTR-50 APC; BTR-60 APC
Interestingly enough, some of the older transports can carry much more solders than newer APCs. The BTR-152, for instance, can carry as much as 17 troops, while the BTR-50 can accommodate up to 20 soldiers! However, I do not know if the DPRK army still uses such vehicles in frontline services, or just the reserves.
Top image – BTR-152; Bottom image – BTR-50
Type 85, Type 89 and Type 90
If the team decides to give the North Korean side a more modern troop carrier, perhaps it should be the successor of the YW-531. Type 85 and Type 90 are two descendants of the YW-531 developed for the export market, while the Type 89 was developed for domestic use. For all three vehicles, the main armament is a 12.7mm anti-aircraft machine gun, or (for the IFV variants) a 25mm canon. These troop carriers are also fitted with gun ports. Other weapons, like anti-tank missiles can also be added for extra lethality. Like their progenitor, each vehicle is amphibious and can carry up to 13 troops.
Type 90 APC
Another modern alternative is the Russian BTR-90. Nicknamed Росток (Rostok – a plant shoot in English), the BTR-90 is the latest vehicle in the family of 8x8 troop carriers that started with BTR-60. Rostok is armed with a 30mm canon and a 7.62mm machine gun. It can also carry an AG-17 grenade launcher and an AT-5 missile. Occupants can also open fire thought the vehicles gun ports, but it can carry only up to 7 soldiers. The vehicle is, off course, amphibious.
I must say, I really like the BTR-T the team has made for the mod, and I like what they have planed for it. I cannot wait to take it for a test drive on the Act of War battlefield! But perhaps it should be given to the North Korean side rather than the Iraqi. It would make sense if the North Koreans in the Act of War converted their old T-55 into Infantry Fighting Vehicles.
Just a suggestion.
BTR-T as seen in Act of War
This post has been edited by someone: 15 December 2007 - 07:41 PM
Posted 30 October 2007 - 05:19 AM
I like navies!
And I like your idea for a Seeteufel-esk transport. It is creative idea, and yet not too far-fetched.
I have an idea for what these Seeteufel-like subs could be called: “Chonji”. It means “Pool of Heaven” in Korean, and it’s the name of a lake in North Korea.
Lake Chonji is a crater lake located at the top of Mount Paektu, the mythical birthplace of all Koreans. Mount Paektu is the highest mountain in all of Korea, which makes Chonji one of highest crater lakes in the world. Both the lake and the mountain on which it’s located are icons of Korean sovereignty and unification. The official North Korean biography of Kim Jong-il even states that he was born in a Partisan Camp on the shore of Lake Chonji. Unfortunately for the Koreans, the Mount Paektu and Chonji Lake are also sacred to the Chinese people, to whom they are known as Mount Changbai and Tianchi Lake. This lead to several border disputes between China and North Korea over the control of the area.
But Lake Chonji is more than a revered Korean landmark – it is also home to a lake monster ! The first sighting of the creature occurred in 1903, when it supposedly came out of the lake and attacked 3 people before retreating into the waters once more. Since that time, the monster has been seen many times, but eyewitnesses are not unanimous in their accounts of the beast. Descriptions vary from buffalo-like animals to more Loc Ness type creatures, from dragons to quasi-seals.
Whether or not there really is an undiscovered creature in the lake, it seems like another good reason to name a North Korean military machine after it.
Some web pages on the lake and its rumored inhabitant:
The latest video of the lake monster(s) (not quiet conclusive proof, but hey! Who knows…):
This post has been edited by Incognito: 30 October 2007 - 05:20 AM
Posted 17 December 2007 - 09:32 PM
Posted 17 December 2007 - 10:50 PM
Do you know what the North Korean government named their upgraded and modified T-62 tanks of which they are so proud? Ch'ŏnma-ho – which means “Pegasus” in Korean. Doesn’t sound that menacing and frightning either, does it?
Posted 17 December 2007 - 11:15 PM
Pegasus is not the most feared creature in Greek mythology. However, the Pegasus is known for its speed. According to myth, Pegasus was Bellerophon’s mount when he fought the Chimera and latter used by Zeus to carry his thunderbolts. By naming a vehicle Pegasus, one emphasizes the vehicle's speed.
This post has been edited by someone: 17 December 2007 - 11:17 PM
Posted 17 December 2007 - 11:25 PM
And by naming a vehicle “Chonji”, one would emphasize the amphibious nature of the vehicle (just as the Chonji monster is amphibious by some accounts).
This post has been edited by Incognito: 17 December 2007 - 11:26 PM