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Grassland - Terrain Texture smoothing Vs. Icy's take on transitions

#1 User is offline   IcySon55 

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Posted 02 September 2009 - 07:06 AM

So here we go. I've concluded that using terrain texture smoothing doesn't do our art style justice and using the terrain textures as transition tiles isn't practical since they're huge. The result is to use terrain objects instead. The mod will feature several tiles for use in creating transitions between textures on the ground.

Like this:

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#2 User is offline   Count von Phoib 

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Posted 02 September 2009 - 06:37 PM

Looks fun.

/me is waiting for the hills with eyes.
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#3 User is offline   IcySon55 

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Posted 03 September 2009 - 12:05 AM

So mappers will be able to use three different sizes when constructing their borders, ala this:


An almost completed patch of dirt:


I have yet to create the corners. There might also be diagonal versions of the borders tiles, but those will have to wait as they're not easy to create by any means.
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#4 User is offline   IcySon55 

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Posted 03 September 2009 - 03:48 AM

Complete!


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#5 User is offline   Bhones 

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Posted 24 September 2009 - 06:41 PM

:: jotjot :: Cool!
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#6 User is offline   raminator 

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Posted 05 October 2009 - 09:51 AM

looking nice...
but you somehow need more publicity...

good luck
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