--------------------------- Beginings, summer 2003 -------------------------------------
An Act of War was starting in the summer of 2003, originally as "Operation: Desert Eagle". It was going to be a few missions about a fictional war in Iraq. I had no experiance in modding, and very little in the Worldbuilder, so I soon lost interest. Over the summer, however, I practiced, eventually working on a mission about a battle between the USA and China. China rounds up suspected CIA agents, drives them to the coast, and shoots them on a cliffside. The U.S. Navy, off shore, learns of this. The "President" (actually just text on the screen
--------------------------------Gathering the Team---------------------------------
Late summer 2003 - Fall 2003
Early on, attempting to mod Generals was a frustrating experiance. I had absolutly no experiance in any 3D or 2D artwork of any kind. I had just downloaded Paint Shop Pro, however, and began to experiment with that. My only previous modding experiance was in Red Alert 2, where I'd done some light INI work that was quite pathetic. I'd also coded a few voxels into Tiberian Sun, and made a few super-units in Red Alert 1. After finding a public M1A2, Blackhawk, and an Apache, I copied and pasted their code into my mini-mod, and was very proud of myself.
In those screenshots, you can see my first attempt at "skinning" (the Ranger texture), which had NO detail besides the camo, and looked horrible. You can also see our second unit ever, the Blackhawk from the original Blackhawk Mod by Brian, and our second unit, the M1A2 (which I thought was an M1
Also on the old site are several screenshots from the first singleplayer mission I ever created (the city shots). It was actually pretty good for my first scripted map, with a 1.5 minute cinimatic at the begining, featuring a police chase that you may see reincarnated in some way...
[ The Original Storyline, written by me after the maps had been started! ]
And no, my AOL email no longer exists.
---------------------------------------Into the 3D World----------------------------
More to come.
This post has been edited by PCTeen1: 24 February 2005 - 07:37 AM

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