I liked how when the marines were dying you could hear a quiter: "we need support!" or something like that, i think you could build on that and have the voices have that radio *ksch* at the begining and end of their voice clips and have radio quality, and when their dying you could hear muffeld gunfire in the backround. just my suggestions
Voice Casting For Aaow
#22
Posted 08 December 2005 - 03:35 AM
very well said i totally agree with you blackhawk
and how bout for like artillery or sumthing u have some kinda sequence like for e.g. 'firing at alpha nine-er foxtrot bravo, over' with like maybe u could blow up sum deoderant cans for explosion noises (but probably best just getting sumthing off the net)
(during the yarn that the guy is saying) so yeah thats all i got for now
#23
Posted 10 December 2005 - 04:23 AM
Hey I just had an idea. Why don't you use sound effects and conversations from the soldiers in the" Brothers in arms" games. Theve got pretty good sound effects.
#25
Posted 10 December 2005 - 01:57 PM
i dont think so
it'd probly have sum copy protection like secuROM or sumthing
#26
Posted 17 December 2005 - 05:38 AM
How do I sound like a latino? just because i am one and I dont know what is remarkable in my accent, could someone tell me plz?

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