Command & Conquer: An Act of War

"Finally we will put our hands on it."
- Malebranche

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An Act Of War Status Update
Posted: Saturday, December 22, 2007 07:06 PM 
Please see the modified news post "An Act of War is Dormant, for now" for important information on the status of An Act of War.

- EvilViking

An Act Of War Is Dormant, For Now
Posted: Wednesday, December 12, 2007 02:47 AM 
Hello everyone! EvilViking here, coming to you with an update on the status of An Act of War. While we are not "dead" as implied by our fearless leader, the team has indeed been claimed by Real Life ™. Development on An Act of War over the last year and a half has rapidly dwindled, leaving over four years of work unfinished. While the team is no longer able to commit the massive amounts of time to the project that we were before, I do intend to finish An Act of War eventually. This may be a long process, however, which is one reason why we have decided to release the old 1.5 beta (Summer 2005) for public beta testing. Information on downloading that beta can be found at the end of this post.

The future holds great things for An Act of War. Many of our team members, including myself, are currently involved in 3D/graphics/programming related education, or are now working in related fields. As we are learning new things, this new knowledge will most definately benefit the future of An Act of War. Be sure to stay tuned as we make the finishing touches on our website, and prepare to release more up-to-date beta for public testing.

As you play through the beta, be sure to submit bugs, ideas, comments to suggestions in our forums, or directly to me at EvilViking[AT] . Please clearly mark your email as An Act of War related so it will not be marked as spam.

Thank you to all of our fans who have very patiently waited for v2.0 of An Act of War. I hope the final experience will be beyond your expectations. For now, enjoy the beta, and keep those bug reports and ideas flowing!

- EvilViking

The latest beta, beta 1.5, featuring an almost complete United States, can be found for download here.

Please remember to submit bug reports on any issues with currently available content. Note that much content (Iraqi units and buildings, ships, etc) is missing, and that missing content is not a bug but a part of playing a beta.

See below for the release notes of EvilViking.

Official Beta v1.5 Discussion thread:

Official Beta v1.5 Public Buglist:

Never Give Up, Never Surrender.
Posted: Thursday, September 27, 2007 02:37 AM 
Hello all AAOW fans! Yes this is IronRaptor and not Evilviking. There has been a coup and EvilViking has been overthrown.

I know you all might be sad at the site of this hostile takeover,

I am kidding of course. However Viking has finally decided to stop making everything so hard on him since he has a very aspring career ahead of him in 3D development and is getting swamped with real life so he has decided to name me Project Co-leader.

Viking will still be around to help out, put his opinions in and finish this beast and make sure its the AAOW he dreamed of long ago. But as for alot of the actual staff assignments, some news posting and other various things I will be taking over to ease some of this stress. I have big shoes to fill and I won't be able to fill them completely but I hope to make some pretty big foot prints of my own.

Now first off, we need staff. Over this past time of inactivity we have lost many staff. Currently DS is way too stressed for people and lacking some altogether. With the release of CnC 3 and Generals ZH becoming older many have moved on.

But we are looking for new people. Now I know from reading past posts by many of you that you may of submitted applications and work to EvilViking. As I have said he has been super busy and if he didn't get to you its not that he didn't like it.

However I will also be accepting applications. I will run each application through our department leads and Evilviking along with myself to determine authenticity, detail, and workmanship. If you would like to apply please email EvilViking AND myself at EvilViking[AT] and IronRaptor87[AT] The [AT] is really @ but we try to avoid spam.

Sorry no pictures this time but if we get more people hired in and we get going again the pictures and news will flow. I really need good modelers.....and 2-D artists....could also use coders who are creative but will follow some coding standard such as COMMENTING thier creations clearly and being able to explain thier ideas and processes to others.

We need people in all departments but really we need them the most in modelling and 1-2 in coding. Maps too but thats not really a priorty right now. Well get those apps in people. We need support on the front as soon as possible.

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